Workout library
Browse Bullpen Sessions.
Each workout includes a defined pitch count, cadence, readiness standard, and clear next step.
Fastball Strike Window
Build a repeatable fastball-control baseline and compare location patterns from the windup and stretch.
Pitch Count: 24
L1
Foundation:
Fastball Control · Assessment
Session Pitches
Fastball
Targeting Areas
The Command Ladder
Move from broad to smaller fastball targets to identify where command begins to change.
Pitch Count: 24
L1
Foundation:
Fastball Command · Assessment
Session Pitches
Fastball
Targeting Areas
Make the Next Pitch Better
Train the immediate adjustment by correcting a miss—or repeating a hit—on the next fastball.
Pitch Count: 24
L1
Foundation:
Adjustment · Command
Session Pitches
Fastball
Targeting Areas
Glove side; arm side; middle-down; coach-called targets
Miss With Purpose
Define the intended edge or chase area, then separate exact execution, usable misses, and wasted pitches.
Pitch Count: 24
L1
Foundation:
Miss Quality · Intent
Session Pitches
Fastball
Targeting Areas
Glove-side edge; arm-side edge; just below the zone; just off both edges
Traffic Management
Compare fastball command from the regular stretch and slide step while practicing varied pickoff looks to first base.
Pitch Count: 24
L1
Foundation:
Delivery · Runner Control
Session Pitches
Fastball and Pickoffs
Targeting Areas
Glove side; arm side; regular stretch; slide step; pickoff moves
Fastball–Changeup Mirror
Throw the fastball and changeup to the same called window, then compare whether both pitches execute the shared plan.
Pitch Count: 24
L2
Foundation:
Pitch Development · Pairing
Session Pitches
Fastball, Changeup
Targeting Areas
Arm-side down; middle-down; glove-side down; coach-called lower lane
Changeup: Strike or Finish
Give the changeup two clear jobs: land it in a called strike window or finish in a defined area below the zone.
Pitch Count: 24
L2
Foundation:
Pitch Development · Intent
Session Pitches
Fastball, Changeup
Targeting Areas
Fastball glove-side and arm-side strikes; changeup broad strike; lower strike; finish-below windows
Two-Pitch Tunnel Test
Pair the fastball and changeup from the same delivery and initial visual lane, then compare how they separate into assigned locations.
Pitch Count: 24
L2
Foundation:
Sequencing · Pairing
Session Pitches
Fastball, Changeup
Targeting Areas
Fastball in and away; changeup below/away; mirrored against RHH and LHH
First-Pitch Advantage
Practice independent opening pitches with clear fastball and changeup targets, then compare execution by pitch type and delivery.
Pitch Count: 24
L2
Foundation:
Count Management · Command
Session Pitches
Fastball, Changeup
Targeting Areas
Fastballs to glove-side and arm-side windows; changeups to a middle-down window; compared from the windup and stretch.
Pressure-Count Conversion
Test three common pressure counts in independent sets to identify the pitch and target the pitcher can trust most.
Pitch Count: 24
L2
Foundation:
Count Management · Competition
Session Pitches
Fastball, Changeup
Targeting Areas
Broad attack windows in 2–0 and 3–1 situations; coach-called pitch and specific location in the 2–1 situation
Earn the Third Pitch
Introduce one developing pitch inside stable fastball-changeup sequences without overloading its repetitions.
Pitch Count: 24
L3
Foundation:
Pitch Development · Sequencing
Session Pitches
Fastball, Changeup, One Developing Pitch
Targeting Areas
Fastball glove side and arm side; changeup strike window; developing pitch to a broad usable window
Third Pitch: Strike or Finish
Give one developing pitch two defined jobs: reach a broad strike window or finish in a reachable assigned area outside it.
Pitch Count: 24
L3
Foundation:
Pitch Development · Intent
Session Pitches
Fastball, Changeup, One Developing Pitch
Targeting Areas
Fastball glove and arm side; changeup strike and finish windows; developing-pitch strike and finish locations
Fastball Bookends
Place a developing pitch between two fastballs and measure whether fastball command returns immediately.
Pitch Count: 24
L3
Foundation:
Adjustment · Pitch Development
Session Pitches
Fastball, Changeup, One Developing Pitch
Targeting Areas
Fastball to a called lane and back to that lane; developing pitch to its paired target; changeup strike and finish windows
Full-Arsenal Location Matrix
Test four established pitches across four location categories to identify dependable pitch-location combinations.
Pitch Count: 32
L4
Foundation:
Command · Assessment
Session Pitches
Fastball, Changeup, Advanced Pitch 1, Advanced Pitch 2
Targeting Areas
Glove side; arm side; each pitch’s primary finish location; each pitch’s weakest location
Three-Pitch Sequence Builder
Build intentional three-pitch plans with pitcher-relative locations, then let the pitcher declare and execute the final sequences.
Pitch Count: 30
L4
Foundation:
Sequencing · Arsenal Command
Session Pitches
Fastball, Changeup, One Established Advanced Pitch
Targeting Areas
Fastball strikes; inside and away; changeup below and away; advanced-pitch strike and glove-side finish; mirrored by batter side
Nine-Out Bullpen
Simulate three innings and nine hitters while measuring outs, efficiency, first-pitch execution, and decision quality.
Pitch Count: Up to 36
L4
Foundation:
Competition · Sequencing
Session Pitches
Fastball, Changeup, Advanced Pitch 1, Advanced Pitch 2
Targeting Areas
Coach- or pitcher-selected locations based on batter side; count; sequence; and baserunner state
Record the bullpen
See the work. Coach what’s next.
Use Play Catch to record locations, spot patterns, and carry the result into the next purposeful session.
Simple pitch-location tracking.
No special hardware. No complicated setup.