Workout library

Browse Bullpen Sessions.

Each workout includes a defined pitch count, cadence, readiness standard, and clear next step.

Fastball Strike Window

Build a repeatable fastball-control baseline and compare location patterns from the windup and stretch.

Pitch Count: 24

L1

Foundation:
Fastball Control · Assessment

Session Pitches
Fastball

Targeting Areas

The Command Ladder

Move from broad to smaller fastball targets to identify where command begins to change.

Pitch Count: 24

L1

Foundation:
Fastball Command · Assessment

Session Pitches
Fastball

Targeting Areas

Make the Next Pitch Better

Train the immediate adjustment by correcting a miss—or repeating a hit—on the next fastball.

Pitch Count: 24

L1

Foundation:
Adjustment · Command

Session Pitches
Fastball

Targeting Areas
Glove side; arm side; middle-down; coach-called targets

Miss With Purpose

Define the intended edge or chase area, then separate exact execution, usable misses, and wasted pitches.

Pitch Count: 24

L1

Foundation:
Miss Quality · Intent

Session Pitches
Fastball

Targeting Areas
Glove-side edge; arm-side edge; just below the zone; just off both edges

Traffic Management

Compare fastball command from the regular stretch and slide step while practicing varied pickoff looks to first base.

Pitch Count: 24

L1

Foundation:
Delivery · Runner Control

Session Pitches
Fastball and Pickoffs

Targeting Areas
Glove side; arm side; regular stretch; slide step; pickoff moves

Fastball–Changeup Mirror

Throw the fastball and changeup to the same called window, then compare whether both pitches execute the shared plan.

Pitch Count: 24

L2

Foundation:
Pitch Development · Pairing

Session Pitches
Fastball, Changeup

Targeting Areas
Arm-side down; middle-down; glove-side down; coach-called lower lane

Changeup: Strike or Finish

Give the changeup two clear jobs: land it in a called strike window or finish in a defined area below the zone.

Pitch Count: 24

L2

Foundation:
Pitch Development · Intent

Session Pitches
Fastball, Changeup

Targeting Areas
Fastball glove-side and arm-side strikes; changeup broad strike; lower strike; finish-below windows

Two-Pitch Tunnel Test

Pair the fastball and changeup from the same delivery and initial visual lane, then compare how they separate into assigned locations.

Pitch Count: 24

L2

Foundation:
Sequencing · Pairing

Session Pitches
Fastball, Changeup

Targeting Areas
Fastball in and away; changeup below/away; mirrored against RHH and LHH

First-Pitch Advantage

Practice independent opening pitches with clear fastball and changeup targets, then compare execution by pitch type and delivery.

Pitch Count: 24

L2

Foundation:
Count Management · Command

Session Pitches
Fastball, Changeup

Targeting Areas
Fastballs to glove-side and arm-side windows; changeups to a middle-down window; compared from the windup and stretch.

Pressure-Count Conversion

Test three common pressure counts in independent sets to identify the pitch and target the pitcher can trust most.

Pitch Count: 24

L2

Foundation:
Count Management · Competition

Session Pitches
Fastball, Changeup

Targeting Areas
Broad attack windows in 2–0 and 3–1 situations; coach-called pitch and specific location in the 2–1 situation

Earn the Third Pitch

Introduce one developing pitch inside stable fastball-changeup sequences without overloading its repetitions.

Pitch Count: 24

L3

Foundation:
Pitch Development · Sequencing

Session Pitches
Fastball, Changeup, One Developing Pitch

Targeting Areas
Fastball glove side and arm side; changeup strike window; developing pitch to a broad usable window

Third Pitch: Strike or Finish

Give one developing pitch two defined jobs: reach a broad strike window or finish in a reachable assigned area outside it.

Pitch Count: 24

L3

Foundation:
Pitch Development · Intent

Session Pitches
Fastball, Changeup, One Developing Pitch

Targeting Areas
Fastball glove and arm side; changeup strike and finish windows; developing-pitch strike and finish locations

Fastball Bookends

Place a developing pitch between two fastballs and measure whether fastball command returns immediately.

Pitch Count: 24

L3

Foundation:
Adjustment · Pitch Development

Session Pitches
Fastball, Changeup, One Developing Pitch

Targeting Areas
Fastball to a called lane and back to that lane; developing pitch to its paired target; changeup strike and finish windows

Full-Arsenal Location Matrix

Test four established pitches across four location categories to identify dependable pitch-location combinations.

Pitch Count: 32

L4

Foundation:
Command · Assessment

Session Pitches
Fastball, Changeup, Advanced Pitch 1, Advanced Pitch 2

Targeting Areas
Glove side; arm side; each pitch’s primary finish location; each pitch’s weakest location

Three-Pitch Sequence Builder

Build intentional three-pitch plans with pitcher-relative locations, then let the pitcher declare and execute the final sequences.

Pitch Count: 30

L4

Foundation:
Sequencing · Arsenal Command

Session Pitches
Fastball, Changeup, One Established Advanced Pitch

Targeting Areas
Fastball strikes; inside and away; changeup below and away; advanced-pitch strike and glove-side finish; mirrored by batter side

Nine-Out Bullpen

Simulate three innings and nine hitters while measuring outs, efficiency, first-pitch execution, and decision quality.

Pitch Count: Up to 36

L4

Foundation:
Competition · Sequencing

Session Pitches
Fastball, Changeup, Advanced Pitch 1, Advanced Pitch 2

Targeting Areas
Coach- or pitcher-selected locations based on batter side; count; sequence; and baserunner state

Record the bullpen

See the work. Coach what’s next.

Use Play Catch to record locations, spot patterns, and carry the result into the next purposeful session.

Simple pitch-location tracking.
No special hardware. No complicated setup.