Traffic Management
Compare fastball command across regular stretch, quick stretch, and pitchout situations without forcing one universal delivery time.
Foundation
Delivery · Runner Control
Level
L1 — All Levels
Length
24 pitches · 16–20 min
Pitches
Fastball
Goal: Compare command during regular stretch, quick stretch, and pitchout situations.
Warmup
Before the first pitch.
Complete a proper throwing warm-up before scoring pitches. Use full-body movement, progressive catch play, and enough mound-ramp-up pitches for the arm, fastball, and delivery to feel ready.
Warm-up throws are not included in the workout score, but they still count toward the pitcher’s total throwing workload for the day.
Coaching Focus
- Establish the called location before every pitch.
- Keep the quick stretch controlled, athletic, and repeatable.
- Do not trade all command for speed to the plate.
- Make every pitchout reachable and usable on the called side.
- Judge timing against the pitcher’s delivery—not one universal standard.

Set Up Your Pitch Track Session
Choose Bullpen Session. Create four markers:
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REGULAR
Use for fastballs thrown from the pitcher’s normal stretch delivery.
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QUICK
Use for fastballs thrown from the pitcher’s controlled quick stretch.
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PITCHOUT RHH
Use for pitchouts directed to the right-handed-hitter side.
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PITCHOUT LHH
Use for pitchouts directed to the left-handed-hitter side.
Results
Score the Session
Count fastballs and pitchouts that reach the called area and remain usable for the situation. Compare the four delivery markers in the report.
18–24 usable pitches
Great
The pitcher maintained usable command across regular, quick, and pitchout situations. Confirm whether one mode was clearly strongest.
14–17 usable pitches
Competitive
Runner-control execution was usable but uneven. Identify whether location changed most during the quick stretch or pitchouts.
0–13 usable pitches
Keep Working
Command changed too sharply when the delivery sped up or moved outside the zone. Simplify the footwork and rebuild one mode at a time.
Sequence
- 3 FB — Glove Side Regular Stretch
- 3 FB — Arm Side Regular Stretch
- 3 FB — Glove Side Quick Stretch
- 3 FB — Arm Side Quick Stretch
- 4 FB — Coach-Called Target Regular Stretch
- 4 FB — Coach-Called Target Quick Stretch
- 2 Pitchouts — RHH Side Stretch
- 2 Pitchouts — LHH Side Stretch
Delivery Modes
- Regular: The pitcher’s normal stretch delivery with a runner on base.
- Quick: A controlled faster delivery that preserves direction and intent.
- Pitchout: A deliberately elevated outside target on the called batter side.
- Usable: A pitch that reaches the called area and can be received cleanly.
This workout is intentionally performed from the stretch. Compare the pitcher’s own regular and quick deliveries; do not impose one universal time-to-plate standard.
Development or preseason: 1–2 times per week with about 48 hours between structured mound sessions.
In season: 0–1 development bullpen per week. A game appearance or other meaningful mound session replaces it.
