Bullpen workoutsWorkout

Earn the Third Pitch

Introduce one developing pitch inside stable fastball-changeup sequences without overloading its repetitions.

Foundation

Pitch Development · Sequencing

Level

L3

Length

24

Pitches

Fastball, Changeup, One Developing Pitch

Goal: Measure how often one developing pitch executes a broad assigned window inside four stable four-pitch sequences.

WARMUP

Before the first pitch.

Complete a proper throwing warm-up before scoring pitches. Use full-body movement, progressive catch play, and enough mound-ramp-up pitches for the listed pitch types and delivery modes to feel ready.

Warm-up throws are not included in the workout score, but they still count toward the pitcher’s total throwing workload for the day.

THE WORKOUT

Use the pitcher’s established primary delivery—Windup or Stretch—for all 24 pitches. Record the delivery used and use the same delivery whenever this workout is repeated.

Block 1

Fastball Foundation

  • 4 FB — Glove-Side Window
  • 4 FB — Arm-Side Window

Block 2

Glove-to-Arm Sequence

Repeat sequence 2x

  • FB — Glove-Side Window
  • CH — Broad Strike Window
  • DEV — Broad Usable Window
  • FB — Arm-Side Window

Block 3

Arm-to-Glove Sequence

Repeat sequence 2x

  • FB — Arm-Side Window
  • CH — Broad Strike Window
  • DEV — Broad Usable Window
  • FB — Glove-Side Window

Target Definitions and Sequence Rules

  • Glove-Side Window / Arm-Side Window: The broad portion of the established strike window on the called side.
  • Broad Strike Window: A comfortably sized area inside the established strike window.
  • Broad Usable Window: A clearly defined, comfortably sized target that matches the developing pitch’s current role. Establish it before Pitch 1.
  • Sequence Rule: Keep the delivery, pitch order, and assigned targets unchanged through all four pitches.

Record the pitch-specific MISS marker and complete the sequence with its original targets. Do not repeat the pitch or add a makeup pitch.

24 tracked pitches: 16 FB, 4 CH, and 4 DEV; 8 foundation pitches and 4 four-pitch sequences.

Development or preseason: 1–2 times per week with about 48 hours between structured throwing sessions.

In season: 0–1 development bullpen per week. A game appearance or other meaningful mound session replaces it.

SETUP

Track This Session

Choose Bullpen Session. Name it Earn the Third Pitch — [Pitcher]. Create 6 markers.

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FB SPOT

Fastball finishes within its assigned target.

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FB MISS

Fastball finishes outside its assigned target.

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CH SPOT

Changeup finishes within its assigned target.

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CH MISS

Changeup finishes outside its assigned target.

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DEV SPOT

Developing pitch finishes within its assigned target.

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DEV MISS

Developing pitch finishes outside its assigned target.

Coaching Focus

  • Define the developing pitch’s Broad Usable Window before Pitch 1.
  • Maintain the same delivery, arm speed, and intent for all three pitch types.
  • Treat the established pitches as anchors around the developing pitch.
  • Record the result and finish the sequence without chasing a miss.
  • Stop when fatigue changes arm speed, shape, command, or delivery quality.

RESULTS

Score the Session

Count DEV SPOT pitches out of 4. The developing pitch succeeds when it reaches its Broad Usable Window; use the other pitch results to evaluate how well the full sequence holds together.

3–4 DEV SPOT pitches

Great

The developing pitch reached its broad assigned window in most sequences while the established pitches kept the pattern stable.

2 DEV SPOT pitches

Competitive

The developing pitch showed a usable starting point, but execution varied by sequence direction or surrounding pitch results.

0–1 DEV SPOT pitches

Keep Working

The developing pitch is not yet reaching the broad assigned window consistently. Simplify the target and retain the limited repetition count.

Keep exploring

Find the next useful session.

Arm Care

Quality ends the session before the count does.

Pitch counts are ceilings, not quotas. Adjust the session for age, recent workload, current season, recovery, mechanics, and the pitcher in front of you.

This workout is an educational pitching-development resource, not medical advice or a rehabilitation program. Adjust it for the pitcher’s age, experience, recent workload, recovery, and established throwing plan.

  • Stop immediately for shoulder or elbow pain, sharp discomfort, or altered mechanics.
  • Reduce the workload when command, effort, or movement quality deteriorates.
  • Count the full throwing day—warm-ups, drill throws, long toss, bullpen pitches, and game pitches all matter.

Record the bullpen

See the work. Coach what’s next.

Use Play Catch to record pitch locations, spot patterns, and carry the result into the next purposeful session.

Simple pitch-location tracking.
No special hardware. No complicated setup.