Miss With Purpose
Teach miss quality by defining the intended edge or chase area before every block, then separating usable misses from wasted pitches.
Foundation
Command · Miss Quality
Level
L1 — All Levels
Length
24 pitches · 15–18 min
Pitches
Fastball
Goal: Teach the difference between a useful miss and a wasted pitch.
Warmup
Before the first pitch.
Complete a proper throwing warm-up before scoring pitches. Use full-body movement, progressive catch play, and enough mound-ramp-up pitches for the arm, fastball, and delivery to feel ready.
Warm-up throws are not included in the workout score, but they still count toward the pitcher’s total throwing workload for the day.
Coaching Focus
- Define the intended hit or miss area before each block.
- Keep full fastball intent when working beyond the edge.
- Separate a close, usable miss from a wasted pitch.
- Do not let the app decide whether a pitch was useful.
- Stop if fatigue changes effort, mechanics, or command.

Set Up Your Pitch Track Session
Choose Bullpen Session. Create three markers:
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TARGET HIT
The fastball reaches the assigned target or intended miss area.
+
COMP MISS
The fastball misses the target but remains close enough to serve the intended purpose.
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NONCOMP MISS
The fastball finishes too far from the intended area to remain usable.
Results
Score the Session
Count pitches graded Target Hit or Competitive Miss. These are usable executions for the defined area; Noncompetitive Misses do not count.
18–24 usable pitches
Great
The pitcher consistently worked near the intended area without wasting pitches. Compare which edge produced the strongest miss quality.
14–17 usable pitches
Competitive
Miss quality was usable across several blocks. Identify the target where pitches most often became noncompetitive.
0–13 usable pitches
Keep Working
Too many pitches lost the intended area. Widen the target, simplify the plan, and rebuild one edge at a time.
Sequence
- 3 FB — Glove-Side Edge Windup
- 3 FB — Glove-Side Edge Stretch
- 3 FB — Arm-Side Edge Windup
- 3 FB — Arm-Side Edge Stretch
- 3 FB — Intended Just Below the Zone Windup
- 3 FB — Intended Just Below the Zone Stretch
- 2 FB — Intended Off Glove-Side Edge Windup
- 1 FB — Intended Off Glove-Side Edge Stretch
- 1 FB — Intended Off Arm-Side Edge Windup
- 2 FB — Intended Off Arm-Side Edge Stretch
Target Areas
- Edge Hit: The called lane at or just inside the glove-side or arm-side edge.
- Below-Zone Miss: A defined chase area immediately beneath the lower strike window.
- Off-Edge Miss: A defined chase lane immediately beyond the called side.
- Noncompetitive: A pitch that finishes too far from the planned hit or miss area.
Define the intended miss area before each block. Grade the result against that plan—the app does not automatically determine whether a pitch was a strike or a useful miss. Pitchers who work exclusively from the stretch may complete the full session from the stretch.
Development or preseason: 1–2 times per week with about 48 hours between structured mound sessions.
In season: 0–1 development bullpen per week. A game appearance or other meaningful mound session replaces it.
